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From Floor Plans to Virtual Reality

    Résultats de recherche: Chapitre dans un livre, un rapport, des actes de conférencesContribution à une conférenceRevue par des pairs

    3 Citations (Scopus)

    Résumé

    Creating realistic VR environments is a tedious task. For many types of applications, these environments must respect certain constraints or correspond as faithfully as possible to a real place. Floor plans are a simple and abundant format that humans can read and edit. As such, they are a good basis to create VR environments that match real buildings. We propose a method to convert floor plans to VR environments with minimal human intervention. Leveraging traditional computer vision, machine learning and 3D engines, our method is efficient but remains flexible and fast, and creates simple yet realistic environments that can be used for various VR applications. We demonstrate results for our specific use case for Belgian Defence's tactical intervention teams.

    langue originaleAnglais
    titreProceedings - 2021 4th IEEE International Conference on Artificial Intelligence and Virtual Reality, AIVR 2021
    EditeurInstitute of Electrical and Electronics Engineers Inc.
    Pages129-133
    Nombre de pages5
    ISBN (Electronique)9781665432252
    Les DOIs
    étatPublié - 2021
    Evénement4th IEEE International Conference on Artificial Intelligence and Virtual Reality, AIVR 2021 - Taichung, Taiwan
    Durée: 15 nov. 202117 nov. 2021

    Série de publications

    NomProceedings - 2021 4th IEEE International Conference on Artificial Intelligence and Virtual Reality, AIVR 2021

    Une conférence

    Une conférence4th IEEE International Conference on Artificial Intelligence and Virtual Reality, AIVR 2021
    Pays/TerritoireTaiwan
    La villeTaichung
    période15/11/2117/11/21

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