@inproceedings{a8f9b7da855745f185054d6cd7d6a9c2,
title = "Smart clothing design issues in military applications",
abstract = "Smart clothes development history started in the military field and this still remains a main application field. A soldier is like a high-performance athlete, where monitoring of physical and physiological capabilities of primary importance. Wearable systems and smart clothes can answer this need appropriately. Smart cloth represents a “second skin” that has a close, “intimate” relation with the human body. The relation is physiological, psychological, biomechanical and ergonomical. Effectiveness of functional wear is based on the integration of all these considerations into the design of a smart clothing system. The design of smart cloth is crucial to obtain the best results. Identifying all the steps involved in the co-design workflow can prevent a decrease in wearer{\textquoteright}s performance ensuring a more successful design. This paper presents all the steps involved in the workflow for the design of a proposed solution of a smart garment for monitoring soldier{\textquoteright}s performance.",
keywords = "Human factors, Military, Smart clothing, Wearable monitoring",
author = "Sofia Scataglini and Giuseppe Andreoni and Johan Gallant",
note = "Publisher Copyright: {\textcopyright} 2019, Springer International Publishing AG, part of Springer Nature.; AHFE 2018 International Conferences on Human Factors and Wearable Technologies, and Human Factors in Game Design and Virtual Environments, 2018 ; Conference date: 21-07-2018 Through 25-07-2018",
year = "2019",
doi = "10.1007/978-3-319-94619-1_15",
language = "English",
isbn = "9783319946184",
series = "Advances in Intelligent Systems and Computing",
publisher = "Springer",
pages = "158--168",
editor = "Ahram, {Tareq Z.}",
booktitle = "Advances in Human Factors in Wearable Technologies and Game Design - Proceedings of the AHFE 2018 International Conferences on Human Factors and Wearable Technologies, and Human Factors in Game Design and Virtual Environments, 2018",
}