@inproceedings{e8edb7cc908b45598d6b74ae10fccef7,
title = "Moving statistical body shape models using blender",
abstract = "In this paper, we present a new framework to integrate movement acquired by a motion capture system to a statistical body shape model using Blender. This provides a visualization of a digital human model based upon anthropometry and biomechanics of the subject. A moving statistical body shape model helps to visualize physical tasks with inter-individual variability in body shapes as well as anthropometric dimensions. This parametric modeling approach is useful for reliable prediction and simulation of the body shape movement of a specific population with a few given predictors such as stature, body mass index and age.",
keywords = "Blender, Digital human modeling, Motion capture, Statistical body shape modeling",
author = "Sofia Scataglini and Femke Danckaers and Rob Haelterman and Toon Huysmans and Jan Sijbers",
note = "Publisher Copyright: {\textcopyright} Springer Nature Switzerland AG 2019.; 20th Congress of the International Ergonomics Association, IEA 2018 ; Conference date: 26-08-2018 Through 30-08-2018",
year = "2019",
doi = "10.1007/978-3-319-96077-7_4",
language = "English",
isbn = "9783319960760",
series = "Advances in Intelligent Systems and Computing",
publisher = "Springer",
pages = "28--38",
editor = "Yushi Fujita and Sebastiano Bagnara and Riccardo Tartaglia and Sara Albolino and Thomas Alexander",
booktitle = "Proceedings of the 20th Congress of the International Ergonomics Association (IEA 2018) - Volume V",
}