Smart clothing design issues in military applications

Sofia Scataglini, Giuseppe Andreoni, Johan Gallant

Publikation: Beitrag in Buch/Bericht/KonferenzbandKonferenzbeitragBegutachtung

Abstract

Smart clothes development history started in the military field and this still remains a main application field. A soldier is like a high-performance athlete, where monitoring of physical and physiological capabilities of primary importance. Wearable systems and smart clothes can answer this need appropriately. Smart cloth represents a “second skin” that has a close, “intimate” relation with the human body. The relation is physiological, psychological, biomechanical and ergonomical. Effectiveness of functional wear is based on the integration of all these considerations into the design of a smart clothing system. The design of smart cloth is crucial to obtain the best results. Identifying all the steps involved in the co-design workflow can prevent a decrease in wearer’s performance ensuring a more successful design. This paper presents all the steps involved in the workflow for the design of a proposed solution of a smart garment for monitoring soldier’s performance.

OriginalspracheEnglisch
TitelAdvances in Human Factors in Wearable Technologies and Game Design - Proceedings of the AHFE 2018 International Conferences on Human Factors and Wearable Technologies, and Human Factors in Game Design and Virtual Environments, 2018
Redakteure/-innenTareq Z. Ahram
Herausgeber (Verlag)Springer
Seiten158-168
Seitenumfang11
ISBN (Print)9783319946184
DOIs
PublikationsstatusVeröffentlicht - 2019
VeranstaltungAHFE 2018 International Conferences on Human Factors and Wearable Technologies, and Human Factors in Game Design and Virtual Environments, 2018 - Orlando, USA/Vereinigte Staaten
Dauer: 21 Juli 201825 Juli 2018

Publikationsreihe

NameAdvances in Intelligent Systems and Computing
Band795
ISSN (Print)2194-5357

Konferenz

KonferenzAHFE 2018 International Conferences on Human Factors and Wearable Technologies, and Human Factors in Game Design and Virtual Environments, 2018
Land/GebietUSA/Vereinigte Staaten
OrtOrlando
Zeitraum21/07/1825/07/18

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