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Moving statistical body shape models using blender

  • Sofia Scataglini
  • , Femke Danckaers
  • , Rob Haelterman
  • , Toon Huysmans
  • , Jan Sijbers
    • University of Antwerp
    • Delft University of Technology

    Publikation: Beitrag in Buch/Bericht/KonferenzbandKonferenzbeitragBegutachtung

    433 Zitate (Scopus)

    Abstract

    In this paper, we present a new framework to integrate movement acquired by a motion capture system to a statistical body shape model using Blender. This provides a visualization of a digital human model based upon anthropometry and biomechanics of the subject. A moving statistical body shape model helps to visualize physical tasks with inter-individual variability in body shapes as well as anthropometric dimensions. This parametric modeling approach is useful for reliable prediction and simulation of the body shape movement of a specific population with a few given predictors such as stature, body mass index and age.

    OriginalspracheEnglisch
    TitelProceedings of the 20th Congress of the International Ergonomics Association (IEA 2018) - Volume V
    UntertitelHuman Simulation and Virtual Environments, Work With Computing Systems WWCS, Process Control
    Redakteure/-innenYushi Fujita, Sebastiano Bagnara, Riccardo Tartaglia, Sara Albolino, Thomas Alexander
    Herausgeber (Verlag)Springer
    Seiten28-38
    Seitenumfang11
    ISBN (Print)9783319960760
    DOIs
    PublikationsstatusVeröffentlicht - 2019
    Veranstaltung20th Congress of the International Ergonomics Association, IEA 2018 - Florence, Italien
    Dauer: 26 Aug. 201830 Aug. 2018

    Publikationsreihe

    NameAdvances in Intelligent Systems and Computing
    Band822
    ISSN (Print)2194-5357

    Konferenz

    Konferenz20th Congress of the International Ergonomics Association, IEA 2018
    Land/GebietItalien
    OrtFlorence
    Zeitraum26/08/1830/08/18

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